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Championship Competition Rules


Championship Competition Rules


Judging Criteria

1. Character Judging (100 points)

Points are awarded according to the following three criteria related to the production of the constituent elements that express the character (costumes, hand props, etc.):


1) Level of precision in the costumes (40 points)

Evaluated by comparing the actual costumes with the design of the costumes in the original work. If the actual costumes are completely identical to the costumes in the original work, the full 40 points are awarded. If completely different, the lowest score of 0 point is given. In addition, in cases where there is an unknown part in a costume that appears in the original work, as long as the costume for judging is true to the spirit of the character and the atmosphere of the original work, design construction and choice of color are left up to the discretion of cosplayers, and differences between it and the image submitted of the costume in the original work will not affect scoring.

(ie: In black and white manga, it is not possible to know the correct color of costumes)


2) Costume Quality (40 points)

Evaluated according to multiple factors, such as how well the costume is combined, how well it suits the contestant, how beautifully it is designed/sewn, etc.


3) Technique (20 points)

Evaluation of costume-making skills Costumes that have been made by utilizing a variety of challenging techniques are scored more highly than those using a small number of basic skills. This criteria looks more at the level of quality rather than the number of techniques employed.

If any special techniques such as eletronics or other mechanisms are used, the concepts will be evaluated here.


2. Stage Judging (200 points)

Points are awarded for the on-stage performance is according to the following three criteria:


1) Performance (100 points)

An evaluation of how impressive the performance is, taking into consideration its staging, creativity, entertainment value, finesse, etc.


2) Costume stage presence (50 points)

This is an evaluation of the costumes while on stage, based on factors such as their vibrancy during the performance and how dazzling they looks coupled with the lighting. Rather than costume details, this is an evaluation of the impression created by the costumes on stage -- of the merits of the costumes that can only be appreciated once they actually appear on stage. Special technical concepts such as electronics or mechanisms will be considered with regards to how effective they are.


3) Fidelity toward the original (50 points)

This criteria considers the following: How faithful is the costume to the original character? How many ideas have been incorporated into the costume? How are the costume and other elements that have been produced being shown on stage?

Contestants will be judged on the degree to which their faithfulness the original (story, character, atmosphere) can be felt. This criteria assesses the cosplayers' devotedness -- in other words, the cosplayers' love and respect -- for the original as communicated to others (in this case, the judges) through the costumes and performance.


3. The judging combines the scores from 1.Character Judging and 2.Stage Judging for a possible maximum of 300 points

3 The judging combines the scores from 1.Character Judging and 2.Stage Judging for a possible maximum of 300 points




About the Scoring

1. For the character judging, organizers from each country/region will judge the characters of representative cosplayers from countries other than their own country/region.

Each team's average (A) score for the character judging (carried out by the organizers) will be calculated, and [(A) x number of stage judges] will be added to the total score for the stage judging.


2. Should the final score for the character judging and stage judging result in a tie, the team with the higher score for stage judging will be ranked higher.

If the stage judging should also result in a tie, the ranking will be determined at the discretion of the stage judges.




Judging Method 

1. Character Judging

1) In the character judging, each judge evaluates the excellence of the representative cosplayer's handmade costume creation technique, design, or overall atmosphere. The more high-scoring results emerge during the judging, the more the judges will score by employing the 'score-adding method,' in calculating points.


2) In order to enable the judging of the constituent elements that express the character (as explained in the Judging Criteria section), character judging will take place with the contestants wearing/carrying all items - costumes, makeup, wigs, hand props and other relevant materials. Stage props are for the purpose of improving the staging of the performance and are not included in the judging.


3) The character report, whose content must conform with the competition rules, is to be submitted prior to the contest.


4) Judging will take place based on the character report in presentation format as outlined below:

· Presentation by the participating team / 8 min.

While showing the actual costumes, together with character report photos that show the production process, the team is to explain the features, quality, precision, and the techniques that have been applied to the costumes.

· Q & A with the organizers / 2 min.

The judges will have an opportunity to ask questions about the presentation or character report

· Hands-on physical check by the organizers / 5 min.

The costumes will be examined at close proximity and examined by judges.The above three steps will be carried out for 15 minutes with each team.


5) The judging order will follow the performance presentation order, as decided before the contest beings. The order may be changed only with the approval of the judges and will only be allowed for reasons such as health or emergency circumstances.



2. Stage Judging

1) In the stage judging, the judges evaluate the representative cosplayer's

staging, expressiveness, creativity, entertainment value and other overarching impressions through an on-stage performance of a maximum of 2:30 minutes. The more high-scoring results that emerge during the judging, the more the judges will score by employing the "score-adding method," in calculating points. In the event that the performance exceeds the 2:30 minute time limit, 10% will be deducted from the score for performances that exceed the time limit by less than 10 seconds, and 25% will be deduced for those that exceed the limit by 10 seconds or more.


2) All the required items must be filled in on the performance sheet, which must

be submitted by the deadline before the judging, together with original photos of the costumes, audio files, and video materials.


3) While contestants are free to select the content of their performance, they

should leave the stage promptly after the conclusion of their performance unless otherwise advised. Actions that have the potential to dirty the stage or leave any residue or marks behind are prohibited, and contestants should act in accordance with the competition rules.


4) The 40-second period before the start of each performance is treated as change-over time. Performances that have stage props will have the props set (pre-set) by staff during this interval.


5) All items required by the representatives or the performance will be put on standby to the left of the stage. If the representatives appears on the stage from stage right, they are to cross the stage to configure the items during the 40-second change-over time.


6) It is not possible for anyone other than the two representatives to act as support during the performance.


7) The order of performances will be decided beforehand through a fair lottery with all teams. Once the order has been decided, it cannot be change for any reason other than health reasons.




Contest Rules

1. Character Judging

1) Items that are assessed in the character judging are only those items that are necessary to express the character -- the costumes, wigs, and hand props. Specifically, these are limited to A) and B) below:


A) "Costumes" refers to what the cosplayers are wearing.

B) "Hand props" refers to objects that can be carried by the cosplayers without assistance, such as weapons or items held by characters during scenes in the performance.

C) This category refers to objects not included in A) and B). (These are not assessed in the character judging).


· Objects appearing in the stage performance that have been pre-set but are never worn or used by the cosplayers are fall under the C) category and are not included in the character judging.

· Things not worn by the cosplayers and/or simply stand behind the cosplayers, are considered as being applicable to the C) category and are not included in the character judging.


2) All items that are judged should all be made by the representative team. A proportion of 75% or more of the items should be handmade. If friends or family members have assisted in the creation process, this should be clearly presented in the character report. If it is determined that 25% or more of an item is not made by hand, the item will not be included in the judging.


3) Shop-purchased items that are included or used will not be eligible for judging.


4) If details of the original are changed (i.e. parts added for augmented purposes), this must be clearly presented in the character report and also explained during the character judging.


5) The use of fully automated production tools, such as 3D printers and fabric printers that operate with preset data is accepted. The misuse of these tools will not be tolerated and their use must not exceed 50% for each item. In addition, creation data should be submitted in advance to the organizer of one's own team, with production commencing after approval has been granted. The data creation process and images that show the representatives producing the data should be clearly provided in the character report. If 50% or more of an item is determined to be produced by a 3D printer, the item will not be eligible for judging.


6) For information on items that are eligible and ineligible for judging, please check the separate document FAQ Regarding the Championship.



2. Stage Judging

1) Items including costumes that are necessary for the performance are to follow the rules below:

A) A maximum of 3 stage props are allowed. Each item should weigh under 10 kg and measure no more than 2,100 mm in height, 2,100 mm in width, and 900 mm in depth.

Furthermore, unique items that are used to hide the costumes or that have mechanical augmentations such as electronics, must be presented clearly in the performance sheet. If such items are deployed in a way that is connected with the stage props, this must be carried out within the 2:30 minute limit for the stage judging.


· Should one of the stage props exceeds 10 kg in weight, character judging points will be deducted as follows:

 ·10.1 to 10.5 kg: 5 point deduction

 ·10.6 to 11.0 kg : 10 point deduction

 ·Over 11.0 kg: an additional 5 point deduction for each 0.5 kg of excess weight

 ·Should the stage prop exceed 15 kg, an unconditional score of 0 will apply.


· Should the size of one of stage props exceed the maximum allowed dimensions for height, width, or depth, character judging points will be deduced as follows:

 ·1 point deduction for every centimeter in excess of any of the maximum allowed dimensions for height, width, or depth

 ·1 point deduction for each centimeter in excess of the combined figure for the height, width, or depth

 ·For excess dimensions a total of 10 cm or more, an unconditional score of 0 will apply


B) Items other than the stage props that need to be set on or at the side of the stage before the performance are to be set by the representatives.


C) The total weight of the costumes, wigs, and hand props used on stage is to be under 40 kg for two people.

· Should the total weight exceed 40 kg, character judging points will be deducted as follows:

 ·40.1 - 41.0 kg: 5 point deduction

 ·41.1 - 42.0 kg: 10 point deduction

 ·For total weight over 42.0 kg: 10 point deduction for every kilogram in excess

 ·For an excess weight of 10kg or more, an automatic score of 0 will apply


D) Weapons such as shop-purchased imitation swords, katana or similar items are prohibited. If the WCS considers an item to be dangerous, for such reasons as the possibility that it can be dropped and cause injury to the audience during the performance, its use may be prohibited.


E) The use of official illustrations or logos from the WCS or official logos and images from other original works on items required for the performance is prohibited.


F) A) to E) will be checked on the day of the character judging, when decisions about the use of such items and point deductions will be made. Point deductions will be reflected in the score for the character judging.



2) Rules for the use of background music and videos are as follows:

A) Music and similar sound files to be used during the performance should be the contestant's own music or a music clip prepared by the contestant. The performance sheet is to clearly present how the performance will run in coordination with the music.


B) Background videos may be projected on the screen set up on the stage. As the use of such videos is intended to assist with the stage and enhance the scope of the stage production, points will not be awarded for the quality of the background video.


C) The use of background music or the words of voice actors from original works and the copying or tracing of scenes or images appearing in original works for use in the background videos is not permitted. In addition, the use of videos for which the copyright holder is someone other than the representative team is also prohibited.


D) In ​​addition to the above points, background videos are to be produced in accordance with the following points:

· Standard backgrounds: backgrounds that augment the stage atmosphere. i.e.: landscapes, groups of buildings, interiors Permitted production methods: live-action video, drawn illustrations, computer graphics, dioramas etc.

· Special effects: Explosion, energy or light effects that coordinate with movements of the cosplayers on stage. Permitted production methods: live-action video, drawn illustrations, computer graphics, dioramas etc.

· Characters: Characters with movements that need to be included in the performance. Production method: In this case, only live-action performance by the contestants is permitted. The addition of characters through illustration or computer graphics is prohibited.

* Augmenting stage performances though interaction with characters in the video image is admissible. Performances by the actual representatives are recommended.


E) When background videos are used, the time that the two cosplayers can be off-stage or not visible to the audience is limited to a maximum of 20 seconds.

· When the stage is empty of people for over 20 seconds, stage judging points will be deducted as follows

 ·20.1 - 21 sec.: 5 point deduction

 ·21.1 - 22 sec.: 5 point deduction

 ·For total time over 22 sec.: 5 point deduction for every second in excess

 ·For an excess time of 30 sec. or more, an unconditional score of 0 will apply.


F) Japanese and English subtitles will be displayed on a one-third upper part of the stage screen for any lines spoken during your performance. WCS will add all subtitles, you do not need to add subtitles to your video in advance. We recommend using your native language for speaking lines. The subtitles will be shown in accordance with the timing of lines that have been included in the Performance Sheet in Japanese or English.


G) Sound: Full Stereo at least 192kbps Image: 1920x1080 pixels, Screen resolution 1080p, Aspect ratio 16:9 If using a background video, submit it as a video file mixed with the sound clip in one of the following file formats: MOV, AVI, or WMV.



3) Other points regarding special effects and further matters 

A) Performing in the audience area is prohibited.


B) Using the following materials are not allowed.

- Powder, small metallic confetti (lamé)

- Fire (Smoke)

- Water (Liquid)

- Paper confetti smaller than 2 cm (includes flower petals and feathers to scatter on stage)

* Paper confetti bigger than 2 cm can be used up to the total of 100 pieces.

- Crackers that use gunpowder

* Crackers that do not use gunpowder can be used. However, the paper confetti

expelled from the cracker must be larger than 2cm, as stipulated above.


C) WCS will stop the use of any material that it deems dangerous or a hindrance to further stage conversion. When planning any special stage effects please consult with WCS in advance. Only equipment that has been approved by WCS can be used for special effects. (i.e.:items that produce a smell, make an explosive sound, emit strong light,etc.)


D) If you want to use laser lights, please consult with the WCS in advance.


E) Performers are not allowed to use any other external power source such as the plugs at the venue. Use built-in batteries only.



Other matters 

Only two representatives of each country/region and their two designated organizer/interpreter/assistants are permitted to enter the backstage area of the Championship.

*The designated organizer/interpreter/assistants for each country/region must be appointed by the country or region's head organizer by application to the WCS prior to the event.

*Family, friends, and related press will have seats provided for them and must remain in the audience.


The performance at the Championship can be the same as, or different from the performance given in the preliminary round. However, if it is the same, your performance should be enhanced to a level appropriate for the Championship.


Updated July 2018

The World Cosplay Summit Secretariat